October 4th, 2015
We have been polishing some details of the demo, and while there is no new level, we have retouched different aspects of gameplay that give it a new look.
Now the crane cable is much more rigid, behaving in a more real and solid. Vehicles no longer stop when struck, to slightly increase the difficulty, and have left the game menus ready to be used, with the options that are not implemented disabled in such a way that they already don’t bother to navigate. There are also translations into English and Basque, and most important, we have reassigned the buttons of the gamepad to make crane handling more comfortable and intuitive. Thanks to all!!